> For the complete documentation index, see [llms.txt](https://league-of-ancients-v2.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://league-of-ancients-v2.gitbook.io/whitepaper/gameplay/incantation.md).

# Incantation

Before the start of every match, players can choose their Incantation. Incantation is a spell that can be used as an additional ability for their hero in-game. A player can select one Incantation only. They cannot be reset or changed once the match has begun.

<table><thead><tr><th>Mantra</th><th width="353.3333333333333">Description</th><th>Cooldown</th></tr></thead><tbody><tr><td>Return</td><td>Return to base after channeling for 5 seconds. Channeling is cancelled if hero is hit or moves.</td><td> No cooldown</td></tr><tr><td>Frenzy</td><td>When triggered, gains bonus Attack Speed and Attack Damage for 5 seconds.</td><td>90 seconds</td></tr><tr><td>Vengeance</td><td>Deals damage (based on level) to forest minions/creeps. Each kill recovers HP based on the maximum HP of the creep. </td><td>40 seconds</td></tr><tr><td>Restoration</td><td>Recovers HP and mana by certain amount. This will affect allies nearby as well.</td><td>90 seconds</td></tr><tr><td>Barricade</td><td>Grants a shield that blocks damage. Applies to self and one nearby ally.</td><td>90 seconds</td></tr><tr><td>Conjuring</td><td>Deals Magic Damage and stuns enemies for a period of time, within certain radius.</td><td>50 seconds</td></tr><tr><td>Blink</td><td>Instantly teleports to a target location.</td><td>50 seconds</td></tr><tr><td>Tranquility</td><td>Silences the opponent, disabling all spells and skills.</td><td>90 seconds</td></tr><tr><td>Bounty</td><td>Targets an opponent, granting vision of the enemy for a period of time. Executing that enemy will grant bonus gold.</td><td>90 seconds</td></tr><tr><td>Oracle</td><td>Plants vision on a certain area for a period of time. </td><td>90 seconds</td></tr></tbody></table>
